Unity - Digital interactive technology in medical science education - Gamification Lvl.1

 This is a project developed by a team consists of academics and students from University Tunku Abdul Rahman. I am honored to join this project as a the lead game developer. This project is developed using Unity.

    This project's objective is to create a interactive and fun platform for medical science students to learn about bioethics. Students and lecturer joins in a game lobby and start a session. In the beginning of a session, users will be shown a comic strips with story related to bioethics. After the cutscene, students can start to discuss about bioethics regarding the story using the in-game voice communication.

    In this project, I learned the implementation of Vivox Communication Service and Unity's Lobby and Relay Services. I faced great challenged throughout this project as I had little experience in developing an online game.

Project website: https://kilikulu2004.wixsite.com/gamelvl1




 
This project won multiple awards from the 7th Annual Edition of the International Invention Innovation Competition in Canada (iCAN 2022).















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